Restore actually restores, map stops crashing, imports stop lying
A stability pass across backup restore, the map, server imports, and diagnostic packages. Plus a pile of UI polish driven by what you all reported.
Highlights
- · Backup restore rebuilt to close the silent-failure class (was the GA blocker) - it actually restores now, and the 'YOU ARE HERE' marker on the timeline honestly reflects what's on disk after a restore instead of drifting to the safety backup
- · Map stability: no more crash when you click a POI marker, overlays and data reset properly when you switch servers or worlds, Rebuild Images runs in the background (keep using the map while it reassembles), and there's a Start Over button if you need it
- · Server import is more honest: progress events actually flow, silent-failure class closed with real error surfacing, and keep-source-ports imports no longer collide on the MCA plugin port
- · Richer diagnostic packages: now pick up per-server configs, docker inspect output, and plugin/mod/datapack listings - with secret redaction extended to cover nested configs and docker env arrays. Future investigations land faster
- · Setup wizard polish: RAM ceiling matches your actual system, version chip row scrolls cleanly inside the modal, better delete-world checkbox behavior
- · Quality-of-life: activity chart toggles stay visible when enabled, hibernation tab hidden for normal users, in-app link to release notes, settings list scrolls internally instead of blowing out the layout
A stability pass across the parts that matter most when something goes wrong: backup restore, the live map, server imports, and diagnostic reports, plus a batch of polish driven by what you told us.
Restore actually restores
Backup restore was rebuilt to close a class of silent failures (it was the last thing standing between us and 1.0). It genuinely restores now, and the “you are here” marker on your timeline honestly reflects what’s on disk afterward instead of drifting to the safety backup.
A steadier map
The live Map no longer crashes when you click a point-of-interest marker, overlays and data reset properly when you switch servers or worlds, and rebuilding the map images now happens in the background so you can keep using the map while it reassembles. There’s a Start Over button if you ever need it.
Honest server imports
Server import now reports real progress, surfaces a clear error instead of failing silently, and keep-your-ports imports no longer collide with the ports SpawnBox uses behind the scenes.
Richer diagnostic reports
Diagnostic reports now include more of what we need to help you quickly, like per-server settings and your add-on listings, with sensitive details automatically hidden, including inside nested settings. Future investigations land faster.
Setup and polish
The setup wizard now shows a memory limit that matches your actual system, the version list scrolls cleanly inside its window, and the delete-world checkbox behaves. Rounding it out: activity-chart toggles stay put when you enable them, an in-app link to these release notes, and settings lists that scroll on their own instead of stretching the layout.